punkassjim stats

68

apps reviewed

2.85

average rating
Reviews by punkassjim - 68
  • Needs a redesign
    For many products, the thumbnail photo is hard enough to see on the iPhone. Your silly "gloss" overlay on each thumbnail only makes it worse. And the white borders around each are wasting space. Please cut back on the skeuomorphism, it'll help with usability and it'll reduce clutter. I was asked, on iOS 7, if I wanted to grant microphone access. Don't know why people are having a problem with that.
    punkassjim over 10 years ago
  • Consider the iPod Touch owners.
    I've got an iPod touch, and I'm bringing a number of parcels to the mailbox. I pull out the iPod, intending to snap the bar codes from my shipping labels, but the app won't allow me to do ANYthing without network access. Why? It should be able to snap the bar codes, save the tracking numbers, and simply not update tracking status until the device has network access again. By the same token, if I want to look up USPS location data, I should be allowed to do that at home, and then look at the search results when I'm out in the world, regardless of my network connectivity. This app is sorely in need of functional and design updates. Good time to address the above problems.
    punkassjim over 10 years ago
  • Not realistic
    I know that's the whole point of "Real Racing," to try and make it visually realistic, but it definitely fails in the physics department. I got this app a year or more ago (when it first was published) and quickly tossed it aside because it was just too...I don't know, too easy? All the cars accelerate too swiftly and corner too flat to be anything like the real thing. It's like they took video of slow/stable driving and just sped it up (cue the yakety sax in the background). Since this app is still available on AppStore, I assume it's supposed to be an interactive advertisement for either Real Racing 1 or RR2. Either way, it's not selling me. Especially since I recently bought Need For Speed: Shift, and I've been blown away by its realistic physics. Please update this app to be a mini RR2 (if you haven't already) so I can see if RR2 has improved at all.
    punkassjim over 13 years ago
  • Weird panning glitches
    Trying this out on an iPhone. When I zoom into a full page, or even a single panel, some weirdness happens when I pan around. First, if I'm zoomed in on a full page view, dragging around feels sluggish, as if there's a slight drag. I move my finger, but the image pans at a slightly slower rate. But, if I'm zoomed into a "frame" on a page, then panning is extra fast. Faster than my finger is moving. In either scenario, if I keep dragging (say, a swipe or two) after I've reached the edge, it'll take me just as many swipes in the other direction to start panning back the other way. Hard to explain, but hopefully that makes sense. Also worth noting, there is no "flick" gesture support: if you're zoomed in, and you flick in any direction, the panning stops when your finger leaves the glass. It's jarring. Scrolling a list view is jerky even on a 3GS, even with a relatively short list. The UI is less intuitive/fluid than I'd expect…perhaps it's more polished on the iPad, but yeah…the iPhone experience of this app is coming up quite a bit short. And one last thing: when you're auto-zoomed into a panel toward the end of a page, the only way to look at the whole page (or the first panel) is to tap back a bunch of times. Should allow arbitrary zoom-out and panning from a zoomed-in panel. I know about the setting to show the whole page on entry and exit, but setting that isn't what I need for good UX.
    punkassjim about 14 years ago
  • Bells and whistles?
    Why on god's green earth would you hide the "open links in this app" setting behind a sooper-sekrit easter-egg panel and not tell anyone about it? I'm guessing because it's not finished...of course, try to launch any of the google web apps, and they still bounce you to safari. STILL a horribly unpolished app with one whiz-bang feature.
    punkassjim over 15 years ago